Summons
More actions
About Summons
edit edit sourceSummons are legendary beings capable of being called during battle to provide assistance. From mere cats, to primal beasts like Furycane, to the Astral Lucilius, there are a great number of entities to summon. Summons will also provide passive, in-combat bonuses such as Traits.
Up to four Summons can be equipped per party and they can be brought to any quest with a "Summons Allowed" indicator. This applies to most Chaos difficulty quests. Summons can also be brought into the Conflux.
Calling a Summon
edit edit sourceA summon can be called once the required amount of summons gauge is filled. The summons gauge is shared by the entire party and is split into three segments. Using a summon consumes segments, and each summon has its own cost. Actions such as link attacks and Skybound Arts fill the summons gauge. Using a summon will also reduce the cost of the next summon.
Summon Stats
edit edit sourceAll summons provide one Trait and additional Equip Bonus. When equipped, these stats are applied to all characters in your party. The stats from your summons will take effect even in multiplayer and also for Backup Characters you delegate.
Equip Bonus
edit edit source| Bonus | Min. Value | Max. Value |
|---|---|---|
| Attack Power Up | +200 | +3000 |
| Health Up | +200 | +5000 |
| Critical Hit Rate Up | +2% | +30% |
| Stun Power Up | +2 | +20 |
| Skill Damage Up | +2% | +30% |
| Skybound Art Damage Up | +2% | +30% |
| Chain Burst Damage Up | +5% | +100% |
| Normal Attack Damage Cap Up | +5% | +100% |
| Skill Damage Cap Up | +5% | +100% |
| Skybound Art Damage Cap Up | +5% | +100% |
| Healing Cap Up | +5% | +75% |
Summons List
edit edit source| Icon | Name | Cost | Type | Element | CallTier 1 Tier 2 Tier 3 |
Notes |
|---|---|---|---|---|---|---|
| Lucilius | 3 | Damage | Plain | Landing attacks fills a special gauge. When the gauge is at max, press [Link Attack] to cleave foes in twain. | ||
| Beelzebub | 3 | Damage | Plain | Landing a perfectly timed combo finisher triggers a powerful follow-up finisher. Press [Unique Attack] to perform a rush attack that deals a high amount of stun. | ||
| Rolan | 3 | Damage | Light | Landing combo finishers fills a special gauge. When the gauge is at max, press [Link Attack] to generate a field that grants Invincibility. | ||
| Cruel Overseer | 2 | Damage | Water | Hurls itself at foes and performs a slash attack. 2 underlings then add to the pain. | ||
| Scarlet-Shell Butcher | 2 | Damage | Fire | Hurls itself at foes and performs a slash attack. 3 underlings then add to the pain. | ||
| Timber Wolf | 1 | Damage | Earth | Pounces at foes as a pack. | ||
| Hornbird | 1 | Damage | Fire | Bombs foes with explosive barrels. | ||
| Quakadile | 2 | Damage | Earth | Curls up into a rolling wrecking ball. Hold [Attack] to deal more hits by slowing down and spinning faster. | ||
| Blizzadile | 2 | Damage | Water | Curls up into a rolling wrecking ball. Hold [Attack] to deal more hits by slowing down and spinning faster. | ||
| Infernadile | 2 | Damage | Fire | Curls up into a rolling wrecking ball. Hold [Attack] to deal more hits by slowing down and spinning faster. | ||
| Silverslime | 1 | Damage | Dark | Silverslime plops down and draws in foes for King Silverslime to squash. You earn rupies based on the damage dealt by the king. | ||
| Goldslime | 2 | Damage | Light | Goldslime plops down and draws in foes for 2 King Goldslimes to squash. You earn rupies based on the damage dealt by the kings. | ||
| Flame Gyre | 1 | Damage | Fire | Hurtles at foes and explodes, leaving behind a throwable core that inflicts Burn. | ||
| Aqua Gyre | 1 | Damage | Water | Hurtles at foes and explodes, leaving behind a throwable core that inflicts Glaciate. | ||
| Light Gyre | 1 | Damage | Light | Hurtles at foes and explodes, leaving behind a throwable core that casts Dispel. | ||
| Dark Gyre | 1 | Damage | Dark | Hurtles at foes and explodes, leaving behind a throwable core that inflicts Slow. | ||
| Rock Golem | 2 | Damage | Earth | Pummels foes with savage punches. Each successful hit deals more damage. | ||
| Ruby Golem | 2 | Damage | Fire | Smashes into foes with a brutal dash punch. Each successful hit deals more damage. | ||
| Griffin | 2 | Damage | Wind | Whips up fierce tornados with a flap of its wings. | ||
| Obsidian Raptor | 3 | Damage | Earth | Whips up tornados that trap foes on hit and deal continuous damage. | ||
| Behemoth | 3 | Damage | Dark | Goes on a berserk rampage, and each successful hit deals more damage. Unleashes an AOE finisher when summoning ends. | ||
| Ancient Dragon | 2 | Damage | Plain | Spits out giant balls of fire. | ||
| Vrazarek Firewyrm | 3 | Damage | Fire | Blasts a stream of flame. | ||
| Wilinus Icewyrm | 3 | Damage | Water | Blasts a beam of frost. | ||
| Corvell Earthwyrm | 3 | Damage | Earth | Unleashes a conical blast of earth. | ||
| Elusious Windwyrm | 3 | Damage | Wind | Unleashes a rapid barrage of gales. | ||
| Radis Whitewyrm | 3 | Damage | Light | Sweeps the battlefield with a beam of lightning. | ||
| Evyl Blackwyrm | 3 | Damage | Dark | Unleashes a beam of concentrated dark energy. | ||
| Lurker in the Dark | 3 | Damage | Dark | Unleashes a beam of concentrated dark energy. Can't be converted to MSP. |
||
| Mechanized Executioner | 2 | Damage | Plain | Eviscerates foes with its condemnation saw. It expels a wide EM field when summoning ends. | ||
| Ballistic Ballista | 2 | Damage | Plain | Mows down foes with a gatling gun. Whenever it deals enough damage, it fires a laser blast. | ||
| Lilith | 3 | Damage | Dark | Fires beams of magic. Landing attacks fills a special gauge. When the gauge is at max, press [Link Attack] to unleash a devastating blast. | ||
| Pyet-A | 3 | Damage | Plain | Slices through foes in a straight line. Unleashes an AOE diving slam when summoning ends. | ||
| Vulkan Bolla | 3 | Damage | Fire | Heaves orbs of elemental fire where aimed. Press [Attack] to attack foes within reach and inflict Burn. Grants Burn Immunity to the entire party. | ||
| Vulkan Bolla Nihilla | 3 | Damage | Plain | Heaves orbs of elemental darkness where aimed. Press [Attack] to attack foes within reach and inflict DEF↓. | ||
| Furycane | 3 | Damage | Wind | Performs a combo of slashes and tornados. Press [Attack] during a rush attack to shift into combo attacks. Grants Rooted to the entire party. | ||
| Furycane Nihilla | 3 | Damage | Plain | Performs a combo of slashes and tornados that inflict ATK↓ on foes. Press [Attack] during a rush attack to shift into combo attacks. | ||
| Managarmr | 3 | Damage | Water | Grants Frostbite/Glaciate Immunity to the entire party, and tramples foes. Unleashes a blizzard that inflicts Glaciate when summoning ends. | ||
| Managarmr Nihilla | 3 | Damage | Plain | Tramples foes and inflicts Stun Resistance↓ to foes on hit. Unleashes a blizzard that inflicts Glaciate when summoning ends. | ||
| Albacore | 2 | Damage | Dark | Plunges headfirst into foes. Deals more damage to foes in Overdrive. | ||
| Wee Pincer | 3 | Damage | Water | Continuously damages foes within the drop zone based on the number of wee pincers rescued. | ||
| Goblin Soldier | 1 | Debuff | Earth | Tackles foes and performs a slash attack. 2 underlings then add to the pain. Slash attack inflicts Stackable DEF↓ on hit. | ||
| Goblin Gladiator | 1 | Debuff | Wind | Tackles foes and performs a slash attack. 3 underlings then add to the pain. Slash attack inflicts Stackable DEF↓ on hit. | ||
| Goblin Warrior | 2 | Debuff | Earth | Jumps into the air and then flattens foes with its shield. Inflicts Stun Resistance↓. | ||
| Storm-Mane Gatekeeper | 2 | Debuff | Water | Performs spin slashes that inflict Stun Resistance↓. | ||
| Blood-Dyed Rakshasa | 3 | Debuff | Fire | Performs mighty spin slashes that inflict Stun Resistance↓. | ||
| Gerasene | 2 | Debuff | Dark | Draws foes' hostility before slamming down its giant axe. If it takes a hit while channeling ire, its retaliation slash inflicts Slow and Poison. | ||
| Scarmiglione | 2 | Debuff | Water | Draws foes' hostility before slamming down its giant axe. If it takes a hit while channeling enmity, its retaliation slash inflicts Glaciate. | ||
| Wyvern | 1 | Debuff | Fire | Spews fire while flying. Landing a certain number of hits inflicts Burn. | ||
| Elder Wyvern | 2 | Debuff | Wind | Breathes blistering fire on command. Landing a certain amount of hits inflicts Burn. | ||
| Cyaegha | 1 | Debuff | Water | Shoots a constant, icy glare that inflicts Glaciate on foes that take enough hits. | ||
| Silent Watcher | 1 | Debuff | Earth | Shoots a constant, blinding glare that inflicts Paralysis on foes that take enough hits. | ||
| Ahriman | 1 | Debuff | Dark | Shoots a constant, dark glare that inflicts DEF↓ on foes that take enough hits. | ||
| Nazarbonju | 2 | Debuff | Water | Shoots a constant beam of ice that inflicts Glaciate on foes that take enough hits. | ||
| Fire Spirit | 1 | Debuff | Fire | Hurtles at foes and drills into them. Upon dealing consecutive hits, it inflicts Burn. | ||
| Water Spirit | 1 | Debuff | Water | Hurtles at foes and drills into them. Upon dealing consecutive hits, it inflicts Glaciate. | ||
| Droita Mother | 1 | Debuff | Light | Hovers around with an electrifying EM field. Hold [Attack] to expand the field and deal more hits. Foes caught in the field long enough are inflicted with Paralysis. | ||
| Droita Mother (Assault) | 2 | Debuff | Dark | Attacks with an EM field. Tap repeatedly to expand the field. Foes caught in the field long enough are inflicted with Paralysis. | ||
| Ennugi | 3 | Debuff | Wind | Goes on a berserk rampage. Attacks inflict Slow, and each successful hit deals more damage. Unleashes an AOE finisher when summoning ends. | ||
| Cyaegha | 1 | Debuff | Water | Shoots a constant, icy glare that inflicts Glaciate on foes that take enough hits. | ||
| Cobra | 1 | Debuff | Earth | Slithers forth to strike foes with Poison. | ||
| Sand Reaper | 2 | Debuff | Light | Slithers forth in the blink of an eye to strike foes with Poison. | ||
| Ominous Form | 1 | Debuff | Dark | Press [Attack] to perform combo attacks. Attacks inflict Slow on hit. | ||
| Referee | 3 | Debuff | Plain | Deals stun to nearby foes. | ||
| Hope-Filled Skydwellers | 2 | Support | Plain | Restores 20% of the entire party's HP and gifts 1 extra green potion, mega potion, and blue potion. Restores ??% of the entire party's HP and gifts 1 extra green potion, mega potion, and blue potion. Restores 60% of the entire party's HP and gifts 1 extra green potion, mega potion, and blue potion. |
||
| True Believers | 2 | Support | Plain | Restores 60% of the entire party's HP and gifts 1 extra revival potion. Restores 80% of the entire party's HP and gifts 1 extra revival potion. Restores 100% of the entire party's HP and gifts 1 extra revival potion. |
||
| Folcan Defense Corps | 1 | Support | Plain | Grants Regen to the entire party. | ||
| Silver Wolf Corps | 1 | Support | Plain | Grants Jammed to the entire party. | ||
| Family Zathba | 1 | Support | Plain | Grants Stout Heart to the entire party. | ||
| Seedhollow Guardians | 1 | Support | Plain | Grants Debuff Immunity to the entire party. | ||
| Sword Veil Fellowship | 1 | Support | Plain | Grants Supplementary DMG to the entire party. | ||
| Mellose Clan | 3 | Support | Plain | Restores ??% of the critical gauge. Restores 8% of the critical gauge. Restores 10% of the critical gauge. |
||
| Crew Alliance Rafale | 2 | Support | Plain | Grants 10% link level. Grants ??% link level. Grants 20% link level. |
||
| Cat | 2 | Support | Plain | Grants cumulative effects to the party based on how many cats come out to say hello.
|
||
| Wheel of Fate | 1 | Support | Plain | Grants Shield to the entire party. Shield strength is decided by fate's needle. Green: ??? / Blue: ??? / Red: ??? / Gold: ??? and grants Invincibility. Grants Shield to the entire party. Shield strength is decided by fate's needle. Green: 20000 / Blue: 30000 / Red: 50000 / Gold: 75000 and grants Invincibility. Grants Shield to the entire party. Shield strength is decided by fate's needle. Green: 30000 / Blue: 50000 / Red: 75000 / Gold: 99999 and grants Invincibility. |









































































