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Gran

From Granblue Fantasy Relink Wiki
Gran
Status
Base HP
3430
Base Atk
677
Crit. Hit Rate
5%
Stun Power
80
Support Skills
Adept Arts
Skills are enhanced based on Adept Arts level. Landing combo finishers raises Arts level, and the level resets shortly after a skill is activated.
Adrenaline Rush
Greatly increases Power Raise's charge speed when charged immediately after a combo finisher.
Skills
Reginleiv
Fires a projectile attack that deals more hits based on Arts lvl.
Overdrive Surge
A dropkick that deals a high amount of stun. Deals more damage and stun based on Arts lvl.
Rain of Arrows
A ranged attack that showers an area with magic arrows and inflicts foes with ATK↓ (10%-25%) ATK↓
ATK is lowered
. Effect strength and duration are based on Arts lvl.
Armor Break
A fast lunge attack that inflicts DEF↓ (5%-15%) DEF↓
DEF is lowered
on a foe. Effect strength and duration are based on Arts lvl.
Decimate
A multi-hit slash attack with a wide attack radius. Deals more hits based on Arts lvl.
Substitute
Grants DMG Cut (20%-50%) DMG Cut
DMG taken is lowered
to the caster, who now takes damage in place of allies. Effect strength is based on Arts lvl.
Conduction
Redistributes the caster's SBA gauge to all allies. The amount shared is based on Arts lvl.
Veil
Grants Debuff Immunity All status ailments are nullified to the entire party. Effect duration is based on Arts lvl.
Revive
Casts a circle that rescues allies from critical condition. Hold while casting to aim the circle. Allies recover with more HP based on Arts lvl.
Clarity
Casts a circle that removes all debuffs and grants Regen to allies. Hold while casting to aim the circle. Regen heals more HP based on Arts lvl.
Rage
Grants ATK↑ (5%-20%) ATK↑
ATK is boosted
to the entire party. Effect strength and duration are based on Arts lvl.
Phalanx
Grants DMG Cut (40%-70%) DMG Cut
DMG taken is lowered
to the caster and nearby allies. Effect strength is based on Arts lvl.
Panacea
Casts a circle that restores allies' HP. Hold while casting to aim the circle. Heals more HP based on Arts lvl.
Dispel
Deals damage and removes 1 buff from foes. Hold while casting to aim the spell. Deals more damage based on Arts lvl.
Stall
Casts a spell that inflicts Slow Action speed is lowered on foes. Hold while casting to aim the spell. Effect duration is based on Arts lvl.
Miserable Mist
Inflicts ATK↓ (10%-25%) ATK↓
ATK is lowered
and DEF↓ (5%-15%) DEF↓
DEF is lowered
on foes within the spell's radius. Hold while casting to aim the spell. Effect strength and duration are based on Arts lvl.
Weapons
Traveller's Sword
Defender
HP
2575
ATK
2003
Boosts base HP+4600. Boosts defenseMax +35% based on how low your health is.
Sword of Eos
Ascension Weapon
HP
3058
ATK
4013
Raises the trait levels+1 of all equipped sigils. Boosts attack+160 power. Boost base health+2600. Raises the damage limit+15% of attacks.
Ultima Sword
Executioner
HP
1370
ATK
3320
Boosts damage+46% against weak points and attacks from behind. Deal more damage+140% to foes in Break.
Albacore Blade
Stinger
HP
1542
ATK
2299
Boosts critical hit rate+29%. Boosts damage dealt+35% by critical hits.
Durandal
Stunner
HP
2059
ATK
2660
Boosts stun power+60. Boosts link attacks+70% DMG, Skybound Arts+35% DMG, and chain bursts+14% ~> +35% DMG. Also boosts the amount of link level gained+35%.
Seven-Star Sword
Terminus Weapon
HP
99
ATK
6085
Automatically recover health over time2% of Max HP. Increases attack power+50% and damage cap+100% when maximum health is less than or equal to 45,000.
Unique Sigils
Trait Description Effect
Fearless Drive Shortens the captain's skill cooldowns based on the captain's Adept Arts level. Arts Lvl II: Skill Cooldown -1%
Arts Lvl III: Skill Cooldown -1.5%
Arts Lvl IV: Skill Cooldown -2%
Fearless Spirit Boosts the captain's attack power and defense the higher captain's Arts level. Arts Lvl II: ATK +10% / DEF +10%
Arts Lvl III: ATK +15% / DEF +15%
Arts Lvl IV: ATK +20% / DEF +20%
Fearless Heart Enhances damage dealt by the captain whenever reaching a higher Arts level. Ends when Arts level returns to I. Arts Lvl II: Enhanced DMG +5%
Arts Lvl III: Enhanced DMG +7%
Arts Lvl IV: Enhanced DMG +10%
Master Traits
Boosts ATK by 10%-20% and combo finisher DMG Cap by 5-20% based on Adept Arts Lvl. At Arts Lvl IV, the captain's skill cooldowns shorten by 10%.
Adept Arts Lvl always starts at Lvl II.
At Arts Lvl IV, the captain gains DMG Cap +100%, and landing Power Raise ++ extends Arts Lvl duration by 50%. In exchange, taking 50000 or more damage from a single attack resets Arts Lvl to Lvl II.
Upon casting a healing skill, gain a lvl of Combat Healer. While in effect, it grants ATK +10% and DMG Cap +20%.
Revive now rescues allies anywhere on the battlefield and grants ATK↑ (15%) and DMG Cap↑ (10%) to the entire party. In exchange, the captain's skill cooldowns extend by 10%.
Combat Healer's max lvl is now 3.
At lvl 2 and above, it grants ATK +15% and DMG Cap +30% per effect lvl. Upon casting a healing skill, the captain's other skill cooldowns shorten by 10%.
Whenever the captain takes damage in place of an ally with the Substitute effect, the captain gains a permanent lvl of Charisma (max lvl 5). While in effect, it grants DEF +1% per effect lvl.
Phalanx now grants Substitute. Charisma's max lvl is now 10, and it also grants DMG Dealt +5% per effect lvl.
In addition, at lvl10, gaining another lvl of Charisma grants Supplementary DMG (20%).
Shortens Substitute's skill cooldown by 50%. In exchange, its effect duration is also shortened by 20%. Whenever the captain takes damage in place of an ally with the Substitute effect, the captain's skill cooldowns shorten by 10%.