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Eustace

From Granblue Fantasy Relink Wiki
Eustace
Status
Base HP
Base Atk
Crit. Hit Rate
%
Stun Power
Support Skills
Thunderwolf
Press [Attack] to fire a bullet and [Unique Attack] to reload.
Fuel for the Fire
Eustace loads his gun with heavy ammo by reloading right after a link attack or with a full Loaded gauge. Landing [Attack] shots fills the gauge.
Skills
Slow Kill
Fires a spread of projectiles that inflict ATK↓ (10%-20%) ATK↓
ATK is lowered
to a foe on hit. Hold while activating to reduce spread, which boosts damage and debuff strength.
Forever Yours
Fires a lightning-infused bullet. On hit, emites an electrical discharge that jumps between nearby foes.
Play with Fire
Loads Eustace's gun with heavy ammo. Briefly boosts the firepower of X attacks and ignores distance-based penalties Play with Fire
Eustace's [Attack] is enhanced
.
Acidrage Howl
Eustace readies to parry and counter. Upon countering, dodges backward, fires a follow-up shot, then loads his gun with heavy ammo.
Fast Lane
A quick dodge that can be activated up to 3 times in a row. Dodging a hit with perfect timing fills the Loaded gauge.
Never Surrender
Grants Mirror Image DMG is nullified for a set number of hits and Supplementary DMG Deals additional DMG on hit to Eustace.
Flamek Thunder
Fires a high-powered shot at frontal foes. Hold while activating to charge and aim. Deals a high amount of stun.
Heaven Comes Down
Summons lightning to strike the target zone. Hold while casting to aim and prolong duration. On direct hit from its finisher, inflicts Paralysis Actions can't be performed.
Weapons
Unique Sigils
Trait Description Effect
Thunderwolf's Recharge Grants Strength to Eustace upon a perfect reloud after performing a Grade IV shot.
Normal shots also charge faster.
Grants a max of Strength (20%) for 20 sec.
Charge Time -20%
Thunderwolf's Acuity Boosts damage cap of Grade II, III, and IV shots. Grade II Shot DMG Cap +10%
Grade III Shot DMG Cap +15%
Grade IV Shot DMG Cap +20%
Thunderwolf's Warpath Boosts damage dealt by Grade III and IV shots.
Loading Heavy Ammo with perfect timing increases the capacity of Heavy Ammo.
Grade III / Grade IV DMG +15%
Bullet Capacity +1 upon a perfect load of Heavy Ammo
Master Traits
Grade III and IV shots deals 5% more damage when fired within effective range.
Landing a Grave IV shot within effective range grants Shield (5000) to Eustace.
In exchange, effective range is shortened.
Grade IV shots gain ATK +30% and DMG Cap +150%.
X now fires a 3-bullet spread.
In exchange, effective range is shortened even further and damage dealt beyond effective range is greatly reduced.
Landing a Grade IV shot shortens Eustace's damage skill cooldowns by 1%.
Foe attacks won't interrupt Eustace while he's casting Heaven Comes Down or Flamek Thunder.
Both skills also gain DMG Cap +50%, but Heaven Comes Down no longer inflicts Paralysis Actions can't be performed.
After landing enough hits and a finisher with Heaven Comes Down, up to 2 foes become marked. Hitting a marked foe with a fully charged Flamek Thunder deals 150% bonus DMG, and shortens the cooldowns of Flamek Thunder and Heaven Comes Down by 40%.
Grave IV shots gain DMG Cap +20%.
Upon firing a Grade IV shot, Eustace gains a lvl of Flamek Unleashed (max lvl 2). While in effect, it grants ATK +5% and DMG Cap +5% per effect lvl. Performing a perfect reload right after a Grave IV shot booses Loaded Gauge Gain by 10%, but taking any damage removes Flamek Unleashed.
Flamek Unleashed's Flamek Unleashed max lvl is now 3 and doesn't expire. It now grants ATK +10% and DMG Cap +8% per effect lvl instead. Upon gaining lvl 3 (Flamek Unleashed ), reloading for the first time fills the clip with bullets for Grade IV shots.
Reloading a second time removes Flamek Unleashed.